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      Kameo: Elements of Power

Kameo: Elements of Power Rating:
Gameplay: 9
Graphics: 5
Sound: 7
Concept: 9
Overall: 8

Banjo, move over. Rare has a new platformer superhero. She’s graceful, she’s a princess, and she can do front-flips, but there is only one name that can truly describe her: Kameo.

The story starts out decently. Kalus is jealous of Kameo because Kameo was given the power of the elements by her ancestors, so Kalus releases Thorn, King of the Trolls. With the help of Ortho, a magical book, Kameo must rescue her ancestors and her mother from imprisonment and defeat Thorn before the trolls can conquer the Enchanted Kingdom. After a few obvious plot twists and a final boss battle, we come to the most confusing end sequence in gaming history. Try to understand it if you must, but it doesn’t make sense. It will have you scratching your head for months to come.

This is one of the most original games that have ever been created. In a world with sports games that come out ever year that appear to be a carbon-copy of the preceding game in the series, it is a relief to see a game with so much creativity. Our star, Kameo, has the ability to transform into ten different elemental warriors by progressing in the game. Each elemental warrior has various powers which can be gained by collecting and using elemental fruit. All of the elemental warrior have specific tasks that they must do in order to complete the game. It is truly a team effort, so punch with Pummel Weed, soak with Deep Blue, charge with Major Ruin, or launch hot balls with Thermite, but, remember, there are a few downsides to this game.

First, the game isn’t very long. The average gamer could complete it within a 24 period. Second, finding all of the elemental fruits is way too difficult. Yes, collecting this and all of the other objects (Elixirs of Life, Crystal Eyes, and secondary skins for the warriors) gives the game a high replay value, but a Spyro approach should have been taken where the pause menu will say how many have been collected in each area. On top of this, not everyone needing help can be helped. If a creature asks you to help him catch crows, tell him to go screw himself because there isn’t a thing that you can do for him. Third, the high scores are too high. To achieve a high score is to unlock a special item, but to achieve a high score is to not have a life. If you have the time and patience to work towards getting a high score, by all means, be my guest, but some of us have other things to do. These reviews aren’t writing themselves. Fourth, the game isn’t very difficult. Dieing isn’t uncommon, but neither is getting to the end of a level on one try. This game doesn’t even cause frustration. How is that possible? Lastly, the graphics are not of 360 caliber. If you look at the grass from above, you are able to see that it’s actually in squares. Rare, if you are going to make the grass high, make it so it doesn’t affect the graphics.

Overall, all things aside, this game is fun. However, due to bad reviews by biased magazines and websites, a sequel does not look good. The only way we will find out the answers to all of these questions still present at the end of the game is for the sales to jump, so treat yourself and buy this game

-Scizzle




Kameo: Elements of Power Game Info:
Published by: Microsoft Corporation
Developed by: Rare Ltd.
Rated: T
Genre: Adventure
Release Date: January 15, 2005

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